UI/UX Design with Figma

Design digital experiences grounded in user research, clear interfaces and usable prototypes.

Learn UI and UX design by moving from a user problem to a tested Figma prototype. Practise research, flows, wireframes, interface hierarchy and reusable components. Your case study should show the reasoning behind the design, including what user feedback changed and what still needs further testing.

Who should join?

  • Aspiring UI and UX designers
  • Graphic designers moving into product interfaces
  • Learners building a first design case study

Learning outcomes

  • Turn research findings into user flows and wireframes
  • Build clear, accessible interfaces and reusable Figma components
  • Test a prototype and document a portfolio case study

Curriculum

Design thinking and problem framing

Research and personas

User flows and information architecture

Wireframing

Visual hierarchy and interface design

Components and design systems

Prototyping and usability testing

Portfolio case study

Before you join

No advanced coding is required. You need a laptop, internet access and a Figma account.

Upskiv course completion certificate, subject to published learning and assessment requirements. Not a degree or third-party professional credential.

Course fee

US$179 USD

Coming soon

Register interest

Course questions

Do I need programming experience?

The course focuses on research, interface design and prototyping. Coding is not a prerequisite.

What will my portfolio project include?

A problem statement, research summary, user flow, prototype, test findings and an explanation of design decisions.