UI/UX Design with Figma
Design digital experiences grounded in user research, clear interfaces and usable prototypes.
Learn UI and UX design by moving from a user problem to a tested Figma prototype. Practise research, flows, wireframes, interface hierarchy and reusable components. Your case study should show the reasoning behind the design, including what user feedback changed and what still needs further testing.
Who should join?
- Aspiring UI and UX designers
- Graphic designers moving into product interfaces
- Learners building a first design case study
Learning outcomes
- Turn research findings into user flows and wireframes
- Build clear, accessible interfaces and reusable Figma components
- Test a prototype and document a portfolio case study
Curriculum
Design thinking and problem framing
Research and personas
User flows and information architecture
Wireframing
Visual hierarchy and interface design
Components and design systems
Prototyping and usability testing
Portfolio case study
Before you join
No advanced coding is required. You need a laptop, internet access and a Figma account.
Upskiv course completion certificate, subject to published learning and assessment requirements. Not a degree or third-party professional credential.
Course fee
US$179 USD
Coming soon
Register interestCourse questions
Do I need programming experience?
The course focuses on research, interface design and prototyping. Coding is not a prerequisite.
What will my portfolio project include?
A problem statement, research summary, user flow, prototype, test findings and an explanation of design decisions.
